既有基础:本项目已制作的故宫 Blender 场景与建筑资产,以及对应渲染静帧和一段 6 秒镜头素材;具体制作时间以工程记录为准。 本次新增:跨朝代城市经营游戏方案、中英文项目文案、在研成果展示视频及阶段成果包整理。 后续计划:实时资产优化、建造与经济系统、朝代及事件系统、存档、可玩 Demo 与实机功能录屏。 Existing foundation: the project's Forbidden City Blender scenes, architectural assets, rendered stills and one six-second clip; production dates are recorded in the project history. New work for this submission: the cross-dynasty city-building concept, bilingual project copy, a work-in-progress showcase video and the stage-deliverable package. Planned next: real-time asset optimization, construction and economy systems, dynasties and events, saving, a playable demo and gameplay recording.