
Description
The Undead Emporium is set in a medieval world shrouded in darkness. You run a small shop, helping witches, dwarves, elves and other non-human folk recover the treasures they hold dear.
Adventure is at its core. You gather relics by the rule of search, fight and extract, and every item carries unique affixes that you use to build and plan your backpack. By day you are an explorer crossing the wilds, slipping past watchful beasts in search of buried treasure; when night falls you become the shopkeeper, glimpsing every walk of life through deal after deal as your purse fills up.
Between trades, you gradually uncover the brutal truth behind your family's downfall and come face to face with unspeakable gods from beyond. The game is a gift for non-human beings. It was made in Unreal Engine 5, with scene models and animation assets generated by Tripo, and Blender and PixVerse also in the toolkit.
How Tripo was used
Every model and animation asset in the game's scenes was generated with Tripo, which defines most of the game's look.


