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Laoniao Station

A narrative adventure in a parcel station barely wide enough to turn around in: pour everything into getting out, keep the job and order yourself a little something, or find your pleasures among the people who come to collect.

Author: Elo
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Description

Laoniao Station is a world full of strange, old parcels. It is set in a parcel station barely wide enough to turn around in. Now that you're stuck here, you have options.

You could pour every last ounce of yourself into getting out. You could stay put, keep the job at least, and order yourself a little something now and then. Or you could learn to take your pleasures where the tedium allows, particularly among the endless parade of people who come to claim what's theirs... After all, they came for everything but you.

It is a gift for those who imagine escaping and long to connect with others. The whole game was made during the hackathon: the station and its characters were modeled with Tripo and assembled in Blender, and Codex, Claude Code and Midjourney were also used in development.

How Tripo was used

From the room to the characters, this world was built with Tripo.

  • Scenes: for the station's room and everything in it, including the scenes the protagonist imagines, the author gathered all kinds of images, turned them into 3D models with Tripo, and assembled them in Blender.
  • Characters: the author drew three-view turnarounds of each character, then modeled them with Tripo's multi-view modeling. It gave the sketch-style characters a strangely eerie, almost horror-like texture, and the author loves the effect.

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